My first game made with unity, following a brackeys tutorial. Added on a few game mechanics (jump/slow motion), might expand it to a beat game prototype. My first game made with unity, following a ...
- **キーポイント**: Unityでキャラを動かすには、Rigidbody2Dコンポーネントを使い、入力に応じて速度を変更します。 - **必要な準備**: キャラにSprite Rendererで画像を割り当て、Rigidbody2DとCollider2Dを追加します。 - **スクリプトの作成**: C#スクリプトで`Input.GetAxis ...
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